Below are some of my Game projects from my time at The College of New Jersey.

Starlight Mechanic: First Contact Demo
This is one half of my Senior Thesis project from The College of New Jersey. This Unity game demo is a sci-fi first-person shooter. In the demo, you play as Hunter Gates, a mechanic aboard the Starlight Space Station. After waking up from a nap, he finds the station in disarray. Armed with his multi-tool and other weapons found around the station, Hunter navigates through the station and combats a gaseous enemy with the power to control their hosts.

The Mossport Story
This project is a Twine game that I created where you read passages of text and can click on different links to take you to other passages, similar to a choose-your-own adventure game. I made this Twine as my final project for my Eco-Writing in the Anthropocene course at The College of New Jersey. You play as Derek Jackson, long-time resident of Mossport and family man. After discovering a brochure in his mailbox for a new plastic manufacturing plant being built, Derek has to decide his next course of action.

Tomb of the Golden Boot
This project is a game that I made in Unity. In the game, you explore one of three randomly selected levels and solve puzzles in order to find a treasure. You are Malcolm Sterling, adventurer and artifact hunter. After gathering some clues, you have discovered the Tomb of the Golden Boot. After rappelling down a rope, you find yourself in a room lit by torches. Who knows what is lurking down there…

Howling Hollows
This project is a Twine game that I created. In the game, you read passages of text and can click on different links to take you to other passages, similar to a choose-your-own-adventure game. You play as a high school student named Tyler McCallum, who lost a bet at school and now has to spend the night at the old Burton estate out in the woods on the outskirts of town. The estate has been abandoned since the 1950s and shrouded in rumor.
